Save_Fpg
Last Modified: May 30, 2005 18:05PM
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Description
SAVE_FPG ( LIBRARY, "FILE" )
Saves an FPG Library to disk
PARAMETERS
INT library: Code of the Library
STRING [string]file[string]O : Name of the file
DESCRIPTION
This function creates or overwrites an FPG file on disc, with the content of a FPG library in memory that you have created with function the Fpg_New, or recovered of disc by means of Load_Fpg. The changes made in memory with functions such as Fpg_Add or Unload_Map do not affect the original file on disk, so it is correct to use this function to overwrite it if therefore it is desired.
NOTES
The files created with Save_Fpg cannot be recovered from DIV Games Studio.
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Also see:
Fpg_New: Creates a new FPG library in memory
Fpg_Add: Adds a graph to an FPG library in memory
Unload_Map: Unloads an FPG Library from memory
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User Contributed Notes Save_Fpg |
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| Last updated: Mon, 30 May 2005 - 20:27:26 |
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