Fenix Manual
Fenix Manual
Command Reference
Map Commands

Get_Point
Graphic_Info
Graphic_Set
Load_Map
Load_Pcx
Load_Png
Map_Block_Copy
Map_Clear
Map_Clone
Map_Exists
Map_Get_Pixel
Map_Name
Map_Put
Map_Put_Pixel
Map_Set_Name
New_Map
Save_Map
Save_Png
Set_Center
Set_Point
Unload_Map

Save_Map
Last Modified: May 23, 2005 20:05PM
(Any)
Description

SAVE_MAP ( INT LIBRARY, INT GRAPH, STRING ARCHIVE )
It saves a graph in disk, in MAP format

PARAMETERS:
INT library: Code of the FPG library
INT graph: Number of graph
STRING archive: Name of the archive

DESCRIPTION:
This function saves any graph in disk in MAP format. This graph can be in any FPG library, or has been created in memory with functions like New_Map or Map_Clone.

Any change made in the graph, as for example, changes in the control points, or changes in the content with functions like Map_Put or Drawing_Map, will be stored in the archive.

NOTES:
The archives created with Save_Map can not be recovered from DIV Games Studio.

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Save_Map
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Last updated: Wed, 25 May 2005 - 8:17:30

Manual © 2005 By Gary Moncrieff(Dazzy), Notes belong to their respective posters