Save_Map
Last Modified: May 23, 2005 20:05PM
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Description
SAVE_MAP ( INT LIBRARY, INT GRAPH, STRING ARCHIVE )
It saves a graph in disk, in MAP format
PARAMETERS:
INT library: Code of the FPG library
INT graph: Number of graph
STRING archive: Name of the archive
DESCRIPTION:
This function saves any graph in disk in MAP format. This graph can be in any FPG library, or has been created in memory with functions like New_Map or Map_Clone.
Any change made in the graph, as for example, changes in the control points, or changes in the content with functions like Map_Put or Drawing_Map, will be stored in the archive.
NOTES:
The archives created with Save_Map can not be recovered from DIV Games Studio.
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User Contributed Notes Save_Map |
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| Last updated: Wed, 25 May 2005 - 8:17:30 |
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